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Version 1.2.1 was released on August 30, 2014.

Official Changelog Edit

1.2.1- Other small corrections and improvements. 1.2.0- Add field- Add items- Other small corrections and improvements.

Files Modified Edit

  • Ad2.as
  • Ad300250.as
  • Ad32050.as
  • Ad_admob.as
  • GameSaveData.as
  • StageMapBottomI.as
  • list.as
  • StMapMenu_soubi.as
  • StMapMenu_soubiSet.as
  • StMapMenu_top.as
  • LvUpTextBit.as
  • StageMapAroundData.as
  • StageMapBitData.as
  • StageMapBlockData.as
  • Battle.as
  • BattleVar.as

Extracted Changes Edit

  • Ad Changes:
    • start no longer has a default value. This is just an architectural change.
    • Now loads a URL via the webView class. This is a bug fix for the Advertisers.
  • GameSaveData: HakkenmapV now initializes as 68+1 instead of 67+1, which means there is an additional boss.
  • Translations: It looks like there is some new translations of this game. One looks like Spanish. The other one I can't tell what it is.
  • Battle.as:
    • Enemies no longer cap out at three bars. A fourth bar can be added. This is purely a visual change. No enemy HP has been increased.
    • The exploit that allows you to get items when you die to an enemy has been closed.
    • Visual changes and more stuff dealing with the two new languages.
    • Modifications to the XP Calculations. It looks like it increases how much XP you can get at higher levels.
    • BossSyu 23 and BossSyu 24 additions to give 4 Battle Points.
    • Looks like some HP modifications at higher levels to deal with the new HP Bars.
  • BattleVar.as
    • More Maps added! There are two more areas, with 7 more zones.
      • 63000: All three enemies (62_2a, 62_2b, and 62_2c) do not drop anything.
      • 67000: 5 of 6 enemies have nothing. 64_1f drops
Normal Mode
Item0 53 48: Four gods/Blue Sword (0.5%) (Id: 53)
(+100/420%)
      • 70000: All three enemies (62_3a, 62_3b, 62_3c) do not drop anything.
      • 75000: 5 of 6 enemies have nothing. 63_1f drops
Normal Mode
Item1 21 20: Four gods/Yellow Armor (0.5%) (Id: 21)
(+75000/+240%)
      • 79000: All four enemies drop nothing.
      • 86000: All four enemies drop nothing.
      • 93333: 4 of 5 enemies drop nothing. 68_1d drops
Normal Mode
Item0 54 46: Crystal Lance (4.4%) (Id: 54)
(+10000/360%)
    • Two bosses added.
      • New BossSyu 23 drops two items:
Normal Mode
Item0 53 48: Four gods/Blue Sword (1%) (Id: 53)
(+100/420%)
Normal Mode
Item0 53 48: Four gods/Blue Sword (2.4%) (Id: 53)
(+100/420%)
      • New BossSyu 24 drops two items:
Normal Mode
Item1 21 20: Four gods/Yellow Armor (1%) (Id: 21)
(+75000/+240%)
Normal Mode
Item1 21 20: Four gods/Yellow Armor (2.2%) (Id: 21)
(+75000/+240%)
  • Game.as
    • Two more weapons added.
      • Crystal Lance: +8000/360%. This is now the highest efficiency weapon at mid levels (10000-25000) in the game, due to its stats.
      • Four gods/Blue Sword: +100/+400%. This is now the highest percentage weapon in the game.
    • One more armor added.
      • Four gods/Yellow Armor: +50000/+220%. This is the highest + armor in the game now.
  • There's some new checks on level and things...I think they are using an API to try to "flag" cheaters. Nothing yet about getting rid of cheaters from the leaderboards.

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