Only one armor can be equipped at any time. Every armor gives (+Raw/%) DEF: When equipped, +Raw DEF is added to your stats then % DEF multiplies it all (Equipped gems, Bonus stats from your BaseLv and CharLv, and +Raw DEF).
Usage in Bonuses [ ]
Collecting a certain number of different armors from either Mode can unlock Black (!!!) Bonus Area in both Normal Mode and Hard Mode, which can also be unlocked with a certain number of weapons instead. Extra copies gotten since v1.6.4 and v1.6.6 don't count. If you don't meet the weapons nor the armors requirement, you will always encounter a Shadow version of Oculus of Providence (!!! bonus), which won't do anything.
Armor
Price
Drops from
Normal Mode
1: Leather Armor (Id: 0)
(+5/100%)
-
Starting Item
Normal Mode
2: Iron Armor (Id: 1)
(+40/110%)
1,000
Normal Mode
3: Bronze Armor (Id: 2)
(+200/125%)
8,000
Normal Mode
4: Steel Armor (Id: 3)
(+550/140%)
22,000
Normal Mode
5: Scale Armor (Id: 4)
(+880/145%)
64,000
Normal Mode
6: Spike Armor (Id: 5)
(+920/160%)
130,000
HARD MODE
H1: Spike Armor+1 (Id: 22)
(+12000/310%)
4,000,000
Normal Mode
7: Magic Armor (Id: 6)
(+5/280%)
Drop
HARD MODE
H2: Magic Armor+1 (Id: 23)
(+100/360%)
Drop
Normal Mode
8: Half Plate Armor (Id: 7)
(+700/210%)
230,000
Normal Mode
9: Silver Armor (Id: 8)
(+700/250%)
480,000
Normal Mode
10: Samurai Armor (Id: 9)
(+1400/240%)
600,000
HARD MODE
H3: Samurai Armor+1 (Id: 33)
(+70000/320%)
14,000,000
Normal Mode
11: Dark Armor (Id: 10)
(+800/235%)
Drop
Normal Mode
12: Rare Armor (Id: 11)
(+50/320%)
Drop
Normal Mode
13: Knight Armor (Id: 12)
(+800/280%)
800,000
HARD MODE
H4: Knight Armor+1 (Id: 32)
(+50000/370%)
Drop
Normal Mode
14: Full Plate Armor (Id: 17)
(+5000/260%)
Drop
HARD MODE
H5: Full Plate Armor+1 (Id: 31)
(+100000/350%)
Drop
Normal Mode
15: Hard Armor (Id: 13)
(+5000/230%)
Drop
Normal Mode
16: Gold Armor (Id: 14)
(+2500/320%)
Drop
Normal Mode
17: Light Armor (Id: 18)
(+0/340%)
Drop
HARD MODE
H6: Light Armor+1 (Id: 24)
(+0/470%)
Drop
Normal Mode
18: Crystal Cape (Id: 19)
(+8000/290%)
Drop
HARD MODE
H7: Crystal Cape+1 (Id: 30)
(+20000/420%)
Drop
Normal Mode
19: Four Gods/White Armor (Id: 20)
(+12000/350%)
Drop
HARD MODE
H8: Four Gods/White Armor+1 (Id: 25)
(+50000/480%)
Drop
Normal Mode
20: Four Gods/Black Armor (Id: 21)
(+75000/250%)
Drop
HARD MODE
H9: Four Gods/Black Armor+1 (Id: 26)
(+400000/340%)
Drop
Normal Mode
21: Wing Armor (Id: 34)
(+30000/360%)
Drop
HARD MODE
H10: Wing Armor+1 (Id: 35)
(+100000/520%)
Drop
Normal Mode
22: Megin Gjord/Cursed Armor (Id: 15)
(+2000/300%)
Drop
HARD MODE
H11: Megin Gjord/Cursed Armor+1 (Id: 27)
(+10000/440%)
Drop
Normal Mode
23: Aegis/Holy Armor (Id: 16)
(+5000/340%)
Drop
HARD MODE
H12: Aegis/Holy Armor+1 (Id: 28)
(+80000/520%)
Drop
UPCOMING
H13: Infinity Armor (Id: 29)
(+0/100%)
UPCOMING