FANDOM



Bonus Button Edit

The Bonus button has two functions; 1, reset the map bonus over the entire area and 2, give you bonus money.

Map Bonus ListEdit

MONEY X2 Modifies final money total by 200%.
MONEY X3 Modifies final money total by 300%.

MONEY X4

Modifies final money total by 400%.
MONEY X7 Modifies final money total by 700%.
EXP X1.5 Modifies final XP total by 150%.
EXP X2 Modifies final XP total by 200%.
EXP X3 Modifies final XP total by 300% (Hard mode only).
+ Combo & Crit Increases Combo Chance, Critical Chance and Critical Damage by a medium amount.
Enemy ATK x0.5 All encountered enemies have their ATK power modified by 50%. Applies to Bosses in the zone.
Enemy HP x0.5 All encountered enemies have their HP modifies by 50%. Applies to Bosses in the zone.

Bonus AreaEdit

!
24% Chance to encounter rare monsters.
Ene0 3a Light Dark Angel (ene0_3a)
HP:
Hard:
2000000
12000000 (132000000)
ATK:
Hard:
33333
170000 (1870000)
XP:
Hard:
70000000
700000000 (7000000000)
Gold: 50000 (HM: 250000)
Item 1:
Normal Mode
Item2 3 HP Gem+3 (20%) (Id: 3)
Stacks HP increases by 15000
Only appears in ! (24% chance). You can only encounter if you have 37 (Normal Mode) or 66 (Hard Mode) weapons, then you always encounter this with the random chance. Defeating this boss teleports you to White Bonus Area.
Ene0 3b Dark Dark Angel (ene0_3b)
HP: (HM: 11) ATK: (HM: 11)
XP: (HM: 10) Gold: 5000 (HM: 25000)
Only appears in ! (24% chance). You will encounter this enemy if the requirements for the white angel are not met
???
Chance to encounter Rare monsters. All of the monsters from this drop list have rare items that cannot be acquired elsewhere, or may have a high gold return. This bonus is actually three separate bonuses. If you encounter an enemy in one group, you will not encounter an enemy in another group until the bonus is refreshed. The game will not pit you against any monsters that will overwhelm you. Certain groups can only be accessed after you successfully destroy a monster in a specific number zone.

Group A: (40%)

Ene0 0a Lilith (ene0_0a)
HP:
Hard:
150000
960000 (10560000)
ATK:
Hard:
666
55555 (611105)
XP:
Hard:
400000
2400000 (24000000)
Gold: 30000 (HM: 150000)
Item 1:
Normal Mode
Item2 25 Critical Rate Ring (12%) (Id: 25)
Stacks Critical rate increases (+8%)
Hard Item 1:
HARD MODE
Item2 56 2 Critical Ring (6.5%) (Id: 56)
NoStack First two attacks are always a critical
Hard Item 2:
HARD MODE
Item2 57 3 Critical Ring (3.5%) (Id: 57)
NoStack First three attacks are always a critical
Only appears in ??? (40% chance), and only a specific drop list. 20% chance of encountering. BossSyu 32
Ene0 0b Lilime (ene0_0b)
HP:
Hard:
150000
1380000 (15180000)
ATK:
Hard:
666
44444 (488884)
XP:
Hard:
400000
2400000 (24000000)
Gold: 30000 (HM: 150000)
Item 1:
Normal Mode
Item2 30 Revival Necklace (15%) (Id: 30)
Stacks Chance of avoiding death when dealt a blow that would reduce HP to 0
Hard Item 1:
HARD MODE
Item2 58 Revival Necklace+1 (5%) (Id: 58)
Stacks Greater chance of avoiding death when dealt a blow that would reduce HP to 0
Only appears in ??? (40% chance), and only a specific drop list. 20% chance of encountering. BossSyu 33
Ene0 0c Succubus (ene0_0c)
HP:
Hard:
175000
1050000 (11550000)
ATK:
Hard:
666
44444 (488884)
XP:
Hard:
450000
2700000 (27000000)
Gold: 30000 (HM: 150000)
Item 1:
Normal Mode
Item2 28 Combo Rate Ring (12%) (Id: 28)
NoStack Chance of combo attack increases
Only appears in ??? (40% chance), and only a specific drop list. 20% chance of encountering. BossSyu 34
Ene0 0d Ishtar (ene0_0d)
HP:
Hard:
200000
1200000 (13200000)
ATK:
Hard:
777
55555 (611105)
XP:
Hard:
500000
3000000 (30000000)
Gold: 30000 (HM: 150000)
Item 1:
Normal Mode
Item2 29 Recover Necklace (15%) (Id: 29)
NoStack Recover 4% (Actual: 3.9%) of damage dealt when attacking
Only appears in ??? (40% chance), and only a specific drop list. 20% chance of encountering. BossSyu 35


Group B: (44%)

Ene0 1a ARK (ene0_1a)
HP:
Hard:
50000
1500000 (16500000)
ATK:
Hard:
800
45000 (495000)
XP:
Hard:
100
1000000 (10000000)
Gold:
Hard:
15000
50000 (250000)
Only appears in ??? (44% chance), and only a specific drop list. Always encountered <= Zone Level 1000, ZL <1600: 66%, ZL <2000: 43.5%, ZL <3600: 33%, ZL <5000: 28.6%, ZL >=5000: 22.2%. BossSyu 40. Money is dependent on your (highest) tekiseiLv. Money for this monster is 15000 + tekiseiLv * 5. BossSyu 40
Ene0 1b Amaterasu (ene0_1b)
HP:
Hard:
150000
5000000 (55000000)
ATK:
Hard:
2500
80000 (880000)
XP:
Hard:
1000
10000000 (100000000)
Gold:
Hard:
30000
100000 (500000)
Only appears in ??? (44% chance), and only a specific drop list. Never encountered <= Zone Level 1000, ZL <1600: 33%, ZL <2000: 47.8%, ZL <3600: 52.4%, ZL <5000: 52.4%, ZL >=5000: 55.6%. BossSyu 40. Money is dependent on your (highest) tekiseiLv. Money for this monster is 40000 + tekiseiLv * 7.5. BossSyu 41
Ene0 1c Ganesha (ene0_1c)
HP:
Hard:
500000
15000000 (165000000)
ATK:
Hard:
5000
140000 (1540000)
XP:
Hard:
10000
100000000 (1000000000)
Gold:
Hard:
77777
200000 (1000000)
Only appears in ??? (44% chance), and only a specific drop list. Never encountered <= Zone Level 1600, ZL <2000: 8.7%, ZL <3600: 14.3%, ZL <5000: 19%, ZL >=5000: 22.2%. BossSyu 40. Money is dependent on your (highest) tekiseiLv. Money for this monster is 77777 + tekiseiLv * 10. BossSyu 42


Group C: (35%)

Ene0 2a Zochoten (ene0_2a)
HP:
Hard:
500000
2000000 (22000000)
ATK:
Hard:
14000
56000 (616000)
XP:
Hard:
7000000
42000000 (420000000)
Gold: 40000 (HM: 200000)
Item 1:
Normal Mode
Item0 28 38: Hard Sword (9%) (Id: 28)
(+3000/290%)
Item 2:
Normal Mode
Item1 13 15: Hard Armor (9%) (Id: 13)
(+3500/230%)
Only appears in ??? (35% chance), and only a specific drop list. Zone Level < 3000: 33%, ZL <8000: 20.3%, ZL >=8000: 18.9%. BossSyu 48
Ene0 2b Koumokuten (ene0_2b)
HP:
Hard:
500000
2000000 (22000000)
ATK:
Hard:
15000
60000 (660000)
XP:
Hard:
7000000
42000000 (420000000)
Gold: 40000 (HM: 200000)
Item 1:
Normal Mode
Item0 29 39: Hard Axe (9%) (Id: 29)
(+10000/220%)
Item 2:
Normal Mode
Item1 13 15: Hard Armor (9%) (Id: 13)
(+3500/230%)
Only appears in ??? (35% chance), and only a specific drop list. Zone Level < 3000: 33%, ZL <8000: 20.3%, ZL >=8000: 18.9%. BossSyu 49
Ene0 2c Jikokuten (ene0_2c)
HP:
Hard:
500000
2000000 (22000000)
ATK:
Hard:
15000
60000 (660000)
XP:
Hard:
7000000
42000000 (420000000)
Gold: 40000 (HM: 200000)
Item 1:
Normal Mode
Item0 30 40: Hard Lance (9%) (Id: 30)
(+5000/280%)
Item 2:
Normal Mode
Item1 13 15: Hard Armor (9%) (Id: 13)
(+3500/230%)
Only appears in ??? (35% chance), and only a specific drop list. Zone Level < 3000: 33%, ZL <8000: 20.3%, ZL >=8000: 18.9%. BossSyu 50
Ene0 2d Bishamonten (ene0_2d)
HP:
Hard:
850000
3400000 (37400000)
ATK:
Hard:
18000
72000 (792000)
XP:
Hard:
9000000
54000000 (540000000)
Gold: 40000 (HM: 200000)
Item 1:
Normal Mode
Item2 26 Critical Damage Ring (9%) (Id: 26)
Stacks Critical damage increases
Item 2:
Normal Mode
Item2 27 First Critical Ring (9%) (Id: 27)
NoStack First attack is always a critical
Only appears in ??? (35% chance), and only a specific drop list. Zone Level < 3000: 0%, ZL <8000: 15.2%, ZL >=8000: 17%. BossSyu 51
Ene0 2e Shiva (ene0_2e)
HP:
Hard:
1800000
9000000 (99000000)
ATK:
Hard:
24000
96000 (1056000)
XP:
Hard:
12000000
96000000 (960000000)
Gold: 50000 (HM: 250000)
Item 1:
Normal Mode
Item0 31 41: Gold Sword (6%) (Id: 31)
(+5000/330%)
Item 2:
Normal Mode
Item1 14 16: Gold Armor (8%) (Id: 14)
(+2500/320%)
Only appears in ??? (35% chance), and only a specific drop list. Zone Level < 3000: 0%, ZL <8000: 11.9%, ZL >=8000: 13.2%. BossSyu 52
Ene0 2f Vishnu (ene0_2f)
HP:
Hard:
1300000
6500000 (71500000)
ATK:
Hard:
32000
128000 (1408000)
XP:
Hard:
12000000
96000000 (960000000)
Gold: 50000 (HM: 250000)
Item 1:
Normal Mode
Item0 32 42: Gold Axe (6%) (Id: 32)
(+18000/200%)
Item 2:
Normal Mode
Item1 14 16: Gold Armor (8%) (Id: 14)
(+2500/320%)
Only appears in ??? (35% chance), and only a specific drop list. Zone Level < 3000: 0%, ZL <8000: 11.9%, ZL >=8000: 13.2%. BossSyu 53


!!!
26% Chance to encounter rare monsters.
Ene0 4a Purple Eye (ene0_4a)
HP:
Hard:
2000000
10000000 (110000000)
ATK:
Hard:
2500
150000 (1650000)
XP:
Hard:
10000000
100000000 (1000000000)
Gold: 5000 (HM: 25000)
Item 1:
Normal Mode
Item2 3 HP Gem+3 (15%) (Id: 3)
Stacks HP increases by 15000
Only appears in !!! (26% chance). You can only encounter if you have 19 of the first 33 weapons, or 12 of the first 15 armors. In Hard Mode the requirement is 51 weapons or 26 Armours Then you always encounter this with the random chance. BossSyu 66. Defeating this boss teleports you to Black Bonus Area
Ene0 4b Dark Eye (ene0_4b)
HP: (HM: 11) ATK: (HM: 11)
XP: (HM: 10) Gold: 5000 (HM: 25000)
Only appears in !!! (26% chance). Will encounter this enemy if the requirements for the white eye are not met. BossSyu 67

!?

Gives a small chance to fight the Dark Tower, which, if you kill it successfully, teleports you to the Crystal Level, the only area with 6 bosses that drop +4 and +5 stat gems, but this makes you skip the 37777 Boss (God).


Ene57 bb Tsukuyomi (ene57_bb)
HP: 7500000 (HM: 82500000) ATK: 130000 (HM: 1430000)
XP: 600000000 (HM: 6000000000) Gold: 17777 (HM: 88885)
Appears only in "? !" Bonus Area within God Grid. Use your "Area Bonus" here if you're having trouble finding it. Note: It's not actually a boss, but since defeating it will take you to the Crystal/Rainbow map, it's worth special mention.

Money BonusEdit

The money bonus can be hit once per day and gives you an acculmative bonus of gold for every day that you have used it. Thus use it every day! keep in mind that since you only get it once per day, to use it on runs when you really need it.

Bonus ???/!/!!! Edit

Depending on the name of the bonus, certain monsters will show up. If you encounter ! or !!!, dependent on the number of weapons you have, you will get the 'teleport' monster, or the 'useless' monster. Check their entries above to see the criteria.

Ad blocker interference detected!


Wikia is a free-to-use site that makes money from advertising. We have a modified experience for viewers using ad blockers

Wikia is not accessible if you’ve made further modifications. Remove the custom ad blocker rule(s) and the page will load as expected.