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Black Bonus Area
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Black Bonus Area[]

Beating the Oculus of Providence in the (!!!) bonus (26% spawnrate) teleports to Black Bonus Area. You can only encounter it if you have 19 Weapons Or 12 Armors (Normal Mode), and 51 Weapons Or 26 Armors (Hard Mode); trying to get Providence before reaching the requirements will spawn Oculus of Providence Shadow, which is basically useless, so it's best to avoid any (!!!) bonus before that point.<br\>The map is entirely black, making it impossible to tell if you can actually move around or if its just fights. You are given a number of fights (1 to 5) as an automatic bonus, and clearing it all will send you back to the overworld. There are 4 'decent' Weapons, 1 Armor and all +4 stat gems to get from the Monoliths. They are pretty easy to kill as well.

Boss[]

tekiseiLvBai: -2

Ene0 4a Oculus of Providence (ene0_4a)
HP:
Hard:
2,000,000
100,000,000
ATK:
Hard:
2,500
1,275,000
XP:
Hard:
10,000,000
1,200,000,000
Gold:
Hard:
5,000
25,000
Normal Mode Loot 1:
Normal Mode
Item2 3 4: HP Gem+3 (Id: 3)
Stacks HP increases by 15000


Ene0 4b Oculus of Providence Shadow (ene0_4b)
HP:
Hard:
1
10
ATK:
Hard:
1
8.5
XP:
Hard:
1
12
Gold:
Hard:
5,000
25,000


Areas[]

Level 0[]

tekiseiLvBai: -2<br\>NM:[10.2%,10.2%,10.2%,10.2%,10.2%,10.2%,10.2%,28.57%]<br\>HM:[9.62%,9.62%,9.62%,9.62%,9.62%,9.62%,9.62%,32.69%]

Ene14 0a Envy Monolith (ene14_0a)
Point Value: 16,859 5,326,365
HP:
Hard:
400,000
150,000,000
ATK:
Hard:
14,000
1,445,000
XP:
Hard:
2,000,000
480,000,000
Gold:
Hard:
10,000
50,000
Normal Mode Loot 1:
Normal Mode
Item2 39 5: HP Gem+4 (Id: 39)
Stacks HP increases by 30000
Normal Mode Loot 2:
Normal Mode
Item2 40 11: ATK Gem+4 (Id: 40)
Stacks ATK increases by 20000
Normal Mode Loot 3:
Normal Mode
Item2 41 17: DEF Gem+4 (Id: 41)
Stacks DEF increases by 20000
Hard Mode Loot 1:
Normal Mode
Item2 39 5: HP Gem+4 (Id: 39)
Stacks HP increases by 30000
Hard Mode Loot 2:
Normal Mode
Item2 40 11: ATK Gem+4 (Id: 40)
Stacks ATK increases by 20000
Hard Mode Loot 3:
Normal Mode
Item2 41 17: DEF Gem+4 (Id: 41)
Stacks DEF increases by 20000


Ene14 0b Gluttony Monolith (ene14_0b)
Point Value: 16,051 5,379,999
HP:
Hard:
450,000
180,000,000
ATK:
Hard:
16,000
1,615,000
XP:
Hard:
2,000,000
480,000,000
Gold:
Hard:
10,000
50,000
Normal Mode Loot 1:
Normal Mode
Item0 33 51: Lvateinn/Cursed Sword (Id: 33)
(+1500/305%)
Hard Mode Loot 1:
HARD MODE
Item0 63 H18: Lvateinn/Cursed Sword+1 (Id: 63)
(+15000/470%)


Ene14 0c Greed Monolith (ene14_0c)
Point Value: 14,231 4,504,299
HP:
Hard:
400,000
150,000,000
ATK:
Hard:
14,000
1,445,000
XP:
Hard:
2,000,000
480,000,000
Gold:
Hard:
10,000
50,000
Normal Mode Loot 1:
Normal Mode
Item0 36 54: GaeBolg/Cursed Lance (Id: 36)
(+5000/290%)
Hard Mode Loot 1:
HARD MODE
Item0 66 H21: GaeBolg/Cursed Lance+1 (Id: 66)
(+50000/450%)


Ene14 0d Lust Monolith (ene14_0d)
Point Value: 15,309 4,504,299
HP:
Hard:
400,000
150,000,000
ATK:
Hard:
14,000
1,445,000
XP:
Hard:
2,000,000
480,000,000
Gold:
Hard:
10,000
50,000
Normal Mode Loot 1:
Normal Mode
Item2 42 23: AGI Gem+4 (Id: 42)
Stacks AGI increases by 14000
Normal Mode Loot 2:
Normal Mode
Item2 43 29: LUC Gem+4 (Id: 43)
Stacks LUC increases by 8000
Hard Mode Loot 1:
HARD MODE
Item2 68 H12: Proof of the Hero (Id: 68)
Stacks Character Ability effect increases by 50%


Ene14 0e Pride Monolith (ene14_0e)
Point Value: 14,231 4,504,299
HP:
Hard:
400,000
150,000,000
ATK:
Hard:
14,000
1,445,000
XP:
Hard:
2,000,000
480,000,000
Gold:
Hard:
10,000
50,000
Normal Mode Loot 1:
Normal Mode
Item0 34 52: Kujang/Cursed Dagger (Id: 34)
(+60/350%)
Hard Mode Loot 1:
HARD MODE
Item0 64 H19: Kujang/Cursed Dagger+1 (Id: 64)
(+600/520%)


Ene14 0f Sloth Monolith (ene14_0f)
Point Value: 14,231 4,504,299
HP:
Hard:
400,000
150,000,000
ATK:
Hard:
14,000
1,445,000
XP:
Hard:
2,000,000
480,000,000
Gold:
Hard:
10,000
50,000
Normal Mode Loot 1:
Normal Mode
Item1 15 22: Megin Gjord/Cursed Armor (Id: 15)
(+2000/300%)
Hard Mode Loot 1:
HARD MODE
Item1 27 H11: Megin Gjord/Cursed Armor+1 (Id: 27)
(+10000/440%)


Ene14 0g Wrath Monoloth (ene14_0g)
Point Value: 15,071 4,539,999
HP:
Hard:
400,000
150,000,000
ATK:
Hard:
18,000
1,615,000
XP:
Hard:
2,000,000
480,000,000
Gold:
Hard:
10,000
50,000
Normal Mode Loot 1:
Normal Mode
Item0 35 53: Durandal/Cursed Axe (Id: 35)
(+20000/200%)
Hard Mode Loot 1:
HARD MODE
Item0 65 H20: Durandal/Cursed Axe+1 (Id: 65)
(+200000/370%)


Ene14 0h Gool (ene14_0h)
Point Value: 24,081 6,808,804
HP:
Hard:
750,000
240,000,000
ATK:
Hard:
20,000
2,040,000
XP:
Hard:
2,000,000
480,000,000
Gold:
Hard:
10,000
50,000
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